This team project was one of the assignments I had during my second year of University. I was tasked with the creation of code for both the movement mechanics and environment objects. We made this game using the Unity 3D platform as it allowed us to streamline the production of assets for the game. The game reception was very positive from both the Lecturers and the Student Cohort.
Selected Achievements:
– Setup and Implementation of Gameplay Features – Creation and implementation of AI Agents – Managing and supporting for team’s Repository