Death Hawk – Pillars of Creation – 2022

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Role: Gameplay Programmer, Engine Programmer, AI Programmer
URL: https://pillarsofcreation.itch.io/death-hawk

Description:

This project was one of the most challenging projects yet, as I have never worked with a VR platform before.
My main responsibility was to figure out how to use the Oculus Quest 2 platform for the production of an Arcade Spaceship Shooter. 
It was quite challenging understanding how to fit everything together, but thanks of the help of my team and lecturers, I have managed to implement both movement mechanics and the AI Agents. 
At the end of the project, the product was quite well received by both the student cohort and the lecturers, awarding us a very good grade.  

Selected Achievements:

– Setup and Implementation of VR features in Unreal 4 Environment
– Creation and implementation of AI Agents
– Managing and supporting for the team’s Repository
– Setup and manage the team’s communications